Introduction
Using Photo Scan on KIRI Engine
To create the highest-quality 3D models like those in realistic video games or the VFX in movies, Photo Scan on the KIRI Engine is a fantastic choice. Follow these steps to create a model just like them:
- In general, if you're using Photo Scan, you should aim to capture objects with a lot of rich textures, such as a piece of wood or a rock. Vice versa, objects that lack rich textures or that are reflective or transparent, are not good options for Photo Scan.
- It's common to not get the perfect scan results during your first try, which is totally okay! With a little practice, you'll be able to create stunning, game-ready 3D assets on KIRI Engine with ease!
- Place the object in a spot where you can easily walk around it.
- Start taking photos of the object, continuously shifting angles.
- Adjacent shots should have roughly 70% overlap in terms of features captured.
- For a detailed model, take your time and take lots of photos from different angles.
- It's best to take the photos orbiting around the object from three different heights, with at least 50-60 total photos from those orbits.
You can take additional close-up photos to obtain finer details.
The more photos, the higher quality the output likely will be.